Tuesday, 22 May 2018

More Tombstoners

It's been another fairly low-key week. I was invited to a wedding (not that one) in Cardiff, and I thought the other guests wouldn't appreciate me painting through the speeches.


Anyway, I did manage to get a couple more Tombstoners painted. I like the guy on the left's positioning - not quite going for his guns, but certainly giving it thought. His coat was painted grey and highlighted up with blue: given the limited palette, different highlighting colours can really make a difference. The guy on the right looks as if he's stolen his various items of clothing from my wardrobe. I'm not sure if that does him much credit to be honest.




I also managed to finish the buggy that I started making a while ago for the genestealer cult. Following the good advice of Mr Papafakis, I went with a bright colour scheme like those in Chris Foss' spaceship paintings. I think it works nicely.


In the game, I suppose I'd use this as a Sentinel, armed with a missile launcher. As it stands, I just like the look of the thing. It would look right in some border town, impressing the locals.


I really ought to get the Tombstone people together and have a group shot - or a group shoot-out, whichever works better. I've built up quite a few now!


Sunday, 13 May 2018

Killer Robot Time!

Mankind's first steps to the stars were helped greatly by legions of servant robots. Despite being programmed to do what they were told, for some reason the robots inevitably rose up, and it was only with a great loss of life that the humans took charge again.

Earth's leaders were keen to avoid a repeat of the carnage. Many innovative concepts were proposed, including the daring idea of not building quite so many homicidal robots in the first place. However, it was Nebula Robotics Associated, one of the leading android producers, who came up with the brilliant idea of stopping dangerous rogue robots by building a horde of even more dangerous robots to hunt them down and destroy them.

Needless to say, this went horribly wrong. Self-repairing hunter-killers like H-7 here continue to stalk the wastelands: sometimes carving up their comrades for parts, but more often turning on the humans who try to eke out a living there (their shacks are a good source of iron). More unscrupulous renegades may hire such a machine - but its obedience will never be guaranteed.


This is the painted version of the WIP model in the previous post. I bent the legs out somewhat and mounted it on a very attractive (if slightly impractical) Micro Arts scenic base. The painting was fairly simple: largely metal and grey. I find that painting Umbral Umber as a base coat for the metal parts makes them look oily and slightly used, without being decrepit.


I could imagine this guy being quite a cool bounty hunter for Necromunda.

Thursday, 10 May 2018

Shy One Horse



I've been working on more people for Tombstone, or perhaps the same person twice.

Tombstone includes rules for horses, enabling models to mount up and charge about as necessary in a Wild West adventure. Conveniently, Black Scorpion make a sheriff model, which comes in two forms: (i) ridin' and (ii) shy one horse. And as with all their stuff, it's really good.



I went for a chestnut-type colour for the horse. One of the problems with the Wild West is that the range of colours is pretty small (you get shot for lookin' fancy unless you're a saloon girl). I tried mixing in red to get away from that and stop it all getting too drab.

The only thing I've done here is to add a cattle skull to the base, which was taken from an old Warhammer elf kit. It helps give the model that Death Valley feel. Also in the picture is a chest of gold and valuables, which came with the Tombstone Kickstarter. I think it looks rather nice!


Also, I started this guy. He's based on an old Necron Immortal model. I think he's some sort of renegade robot.


Thursday, 3 May 2018

Worstworld

I've been quite busy for the last week and a half. I finished and edited a story, played D&D for the first time in about a decade and went on a friend's stag do to a monumentally naff (but rather enjoyable) medieval-themed restaurant.

Anyhow, I've only had time to do a couple more Wild West people. As usual, they're Black Scorpion models, full of character and really well sculpted.



The guy on the left is either a doctor or an undertaker. Either way, he's looking at his pocketwatch and thinking, "Will this be over soon?" The tubby bloke on the right seems to be a deputy. At any rate, he doesn't look like lawman material to me, but he's got a big shotgun to make up for it. Strangely, the miniature only started to look right when I decided on a whim to paint his trousers and waistcoat brown instead of black. Funny how a choice like that can make a model.

I'm building up quite a posse of Wild West chaps. It's just a shame that I can't think of a way to include them in my science fiction games.

HBO, if you're watching, my fees are very low.

*

PS - Some while ago, I converted a demon of Nurgle from one of those infected tree things. I subsequently entered a competition to make a Great Unclean One. It is, quite embarassingly, up against a range of models that could comfortably win the Golden Demon contest. I feel like a yokel who's sneaked into a symphony orchestra with a two-string banjo. So, if you fancy a laugh, or your sense of good taste has mysteriously fallen out, you can go and have a look HERE.

Thursday, 26 April 2018

From Sigmarine to Space Marine (well, Space Knight)

Keen readers will have noticed that about 60% of this blog is about Warhammer 40,000 in some form or another, usually Necromunda. Even keener readers will have spotted that, up to now, there have been almost no space marines.

I've never really warmed to the marines. Of course, I've got a load, as every 40k player has, but nothing about them really appeals to me. The models don't do a lot for me and the fluff verges on the downright silly (why the hell can they spit acid?). A lot of the time they just seem like a 12-year-old's idea of tough: bald, covered in skulls and really really big. And they don't like girls. Hats off to the writers who can - and do - make credible characters out of them.

Anyway, I decided to make my own marine. My feeling is that if you're going to make a space knight, you ought to go full-on and do just that (I quite like the Space Wolves, because they are so shamelessly Vikings in space). So, I'd want shiny armour, a proper knightly helmet, no skulls and no flared trousers.

I used an Age of Sigmar Stormcast Eternal (aka a Sigmarine) as the basis of the model, and added a terminator's power fist and a storm bolter taken off a vehicle. The head came from a grey knight, and the backpack was a very old chaos backpack, selected because it seemed big enough to balance out the model and not to look like an afterthought. I also puttied over the strange runes on the cloth hanging off his belt.


The painting was pretty simple: gunmetal washed with blue and highlighted up to silver, and red highlighted to orange. I used a Micro Art base, painted to (hopefully) resemble marble.


I rather like this guy - I certainly like him a lot more than "proper" space marines. I've got four more Sigmarines, which I think I'll convert in this style. I'd like to do more detail on this chap, especially heraldry, but I like the conversion. I think there could be something in this.

Sunday, 22 April 2018

Innocent Bystanders

Here are two more innocent bystanders to swell the ranks of my army of, er, innocent bystanders. So not really much of an army at all.

Both are excellent Black Scorpion people from their Wild West range. The chap is clearly a smith, and is a really nice, characterful sculpt. The lady had very large bows on the front of her dress, which I removed. She doesn't have an obvious profession, but she could be a doctor or the local schoolmistress (or she might just be holding two six-shooters behind her back).





 I also started this vehicle. To an extent, it's an attempt to use up some old parts that weren't doing very much. The body and driver come from a Tau Piranha, the wheels were from Ramshackle, and I've no idea who made the tracks. They came off an odd little steampunk tank that I must have bought a decade ago.





I'm not sure if this will be a vehicle from the Genestealer Cult, or just a civilian off-road thing. If the latter, I'll probably paint it red: if it's from the cult, it will end up a nice shade of blue. All suggestions appreciated!

Sunday, 15 April 2018

A Big Bloodletter and Some Genestealer Guys

A lot of miniature companies make demons. I've never found many of them terribly convincing nor, despite the proliferation of spikes and skulls, very sinister. Of all the demon models I've ever seen, only GW's spindly bloodletters and the character model Belakor have ever really seemed sufficiently - well, demonic.

And this thing. I don't know what it is, exactly, because it's from a Spanish game called Sphere Wars, which now seems defunct, and all the writing in the box was in Spanish. But I think we can pretty safely say that it isn't friendly and it isn't nice. I've not done any converting, because it didn't seem necessary as it's a really good sculpt anyhow.




 It's a bit hard to make out, but this chap seems to be sucking the life out of a dead knight with his hand. I find the crouched pose far more unsettling than the roaring-and-running-forward pose popular among bloodthirsters of Khorne. I think this is the guy that bloodletters want to be when they grow up.


As is always the case with metal miniatures like this, I missed a few bits. But the flames have come out well, and he looks suitably spindly and evil. I wasn't sure about the eyes and I'm still not, but I did want something to draw the eye away from the flames around his hand and up to his face. I might try to shade the muscles a little more, but I'm wary of overdoing it.


Also this week, I got a few more reprobates painted for the genestealer cult. It's a shame they're so useless in the game, because building and converting them is such fun. The chap on the left is an ancient metal Rogue Trader penal legionary with new arms. The middle guy is a plastic chaos cultist with a replacement head. The one on the right is straight out the box.


The army of completely useless little men grows ever stronger!